With the release of the Gangs of Commorragh and the Start Collecting box building a Dark Eldar army has never been cheaper. The Dark Eldar range is one of the coolest in 40k and I’ve been eyeing the models for a long, long time.
I have started to muster a Realspace Raiding party, aiming for 1850 points. The plan is cheap and notably different from my other two armies – my Chaos Space Marines and Tyranids. Those armies are a bit on the slow side and both are lacking in the shooting phase. So what I want from my Dark Eldar raiders are: speed and shooting. And thankfully that’s two things that emo-kin do well. Not like game breaking good but good.
This is the list I got in my head. I’m using the Realspace Raiders Detachment [RRD]. It’s pretty crappy. The Command Benefits are lacking. You can reroll on the Dark Eldar Warlord table, but why would you the traits aren’t that great. All troops gain a 5+ cover save first turn and every one else gain a 6+. That’s it.
The reason to bring the Realspace Raiders Detachment over the ubiquitous Combined Arms Detachment is simple – the RRD allows you to bring a whooping six Fast Attack choices. And when you got a need for speed this detachment is just what the doctor ordered.
So what will I bring in my Kabal of the Poison Flower (or maybe Kabal of Infinite Sorrow, I can’t decide) list? Well, let me break it down for you.
9 Kabalite Trueborn in a Raider – Dracon with Agoniser and Haywire Grenades, four Blasters, Raider with Dark Lance, Enhanced Aethersails and Nightshields (3+ jink!)
The Archon joins them and use the Webway Portal to drop in and nuke something.
10 Kabalite Warriors in Raider – Sybarite with Power Sword and Haywire Grenades, Splinter Cannon, Raider with Dark Lance, Enhanced Aethersails, Nightshields and Splinter Racks
10 Hellions – Helliarch with Agoniser